Wikiโ€บGame Infoโ€บHourly Events

Hourly Events


Events are short PvP/PvM/other events that run all day long so there's something to do. Every event is opt-in: you get a server-wide announcement, you have 2 minutes to type /joinevent, you get teleported into an arena, you play for 5โ€“15 minutes, and then you get teleported back exactly where you were.


Types of Events

EventCategoryLengthPlayersWhat you doWinners
DeathmatchSkill-based5 min3+Kill people, 1 point per kill, endless respawnsTop 3 scores
DominationSkill-based5 min3+Everyone starts at 1000 points; each kill steals 10% of the victim's pointsTop 3 scores
Five & OutSkill-based15 min3+5 lives each, lose them all and you're outLast one standing (1st only)
Last Man StandingEquipment-based15 min3+One life, full combat rulesLast one standing (1st only)
Maze RaceCasual5 min3+No fighting โ€” find the exit portal of the mazeFirst 3 to reach the exit
Meteor ShowerCasualโ€”โ€”Not enabled yetโ€”

When do events run?

The rotation is a 48-slot day (one slot every 30 minutes). Each slot is assigned a category, and when the slot comes up the server picks a random event from that category.

TimeSlot
00:00, 02:00, 04:00Skill-based
01:00, 03:00, 05:00Casual
06:00 โ€“ 23:00, on the hourSkill-based (except 08:00, 12:00, 16:00 and 20:00 โ€” see note)
06:30 โ€“ 23:30, on the half-hourCasual
00:30 โ€“ 05:30Nothing (quiet hours)

So during the day there is something to join every 30 minutes, and overnight one event per hour. Times are the game server's local time.

  • Skill-based pool: Deathmatch, Domination, Five & Out, Last Man Standing โ€” one is drawn at random.
  • Casual pool: Maze Race (the only casual event currently registered, so casual slots are always a Maze Race).

How to join

  1. Watch for the world announcement
    โ†ณDeathmatch event starts at 21:32:00. Join using the /joinevent command.
    โ†ณIt repeats every 20 seconds during the 2-minute sign-up window.
  2. Type **`/joinevent`** anywhere in the world
    โ†ณYou are teleported to the event waiting room, and your current map and position are recorded so you can be sent back later.
  3. The waiting room counts down on screen
    โ†ณStarting in 45 seconds / (7 participants)
  4. When the countdown hits zero the queue closes and the arena opens.

Rules for joining:

  • You cannot join from Prison, PK Jail or the Bot Jail.
  • You can leave the waiting room at any time before it starts (walk out / teleport / log off) โ€” you just won't be in the event.
  • If fewer than 3 players are queued when the countdown ends, the event is cancelled:

    Deathmatch event was cancelled due to the lack of players...


What happens when it starts

When the event begins, for every participant:

  • You are moved into the arena and scattered randomly (within ~10 tiles) around the spawn point.
  • Your XP bar is cleared.
  • All statuses are removed โ€” good and bad. No pre-buffing, no lingering poison/stigma.
  • Your PK mode is forced: PK for the fighting events, Peace for Maze Race.

Inside every arena:

  • Teams, trading and teleporting out are disabled, and archers cannot fly.
  • Your position is never saved, so a crash or disconnect can't leave you stranded in the arena.

While the event runs, a status panel is refreshed every second in your chat window with the event name, the remaining time, and โ€” depending on the event โ€” the top-3 scoreboard, the number of players left, or your remaining lives.


What happens when it ends

  • Everyone is teleported back to the exact spot they typed /joinevent from, revived if dead, and set back to Safe PK mode.
  • The winner is announced server-wide:

    CptSky has won the Deathmatch event!

  • Prizes are handed out at the end, to the players still in the arena. If you log off or get teleported out before the event finishes, you forfeit โ€” the only exception is Maze Race, which pays you the moment you cross the exit.