SERVER EVENTS

Silver, Dragon Balls, Super Gems and whole cities change hands on a schedule. Here is the whole calendar, what you need to turn up with, and what the winner walks away with.

All times are shown as Server time (UTC) with your own clock underneath.

NEXT EVENT

EVENT CALENDAR

Every single day: Guild Beast at 21:00 server time.
PK TournamentSolo
Three arenas, one survivor each. Bring a PK Ticket.

The oldest prize fight on the server. Buy in with a PK Ticket, get thrown into the arena for your level bracket, and be the last one breathing. Whoever is still standing collects from GeneralWinner — and the survivors fight again at 21:30 and 22:30.

When Every Saturday, and the 1st of every month · 20:30 – 22:30
Where Twin City — GeneralBravery at (452, 292)
Bring A PK Ticket, one per entry
LEVEL BRACKETS
Level 1 – 60Level 61 – 90Level 91+
HOW THE NIGHT RUNS
20:30GeneralBravery arrives in Twin City. Registration opens.
21:10Registration closes. GeneralWinner appears in each arena.
21:27The ArenaGuard offers survivors passage to the next PK map.
21:30Second round begins.
22:30Final round begins.
NEXT ONE IN
★ WHAT THE WINNER GETS
The last player alive in each level bracket
Every Saturday
500,000 silverA Dragon Ball
Winner picks one. One prize per bracket.
The 1st of every month
2,000,000 silverA Super Phoenix GemA Super Dragon Gem
Winner picks one. One prize per bracket.
🏰
City WarGuild
One city a night, Monday through Thursday.

For one hour the city gates slam shut, the district turns free-PK and the guild pole becomes a target. Beat the pole down, and the guild that has done the most damage to it when it drops takes the city — plus a cut of the old holder’s treasury on the way out.

When Monday – Thursday · 19:00 – 20:00
Where The war district of whichever city is up that night
Bring Anyone can fight, but only a guild can hold a pole
THE ROTATION
MondayPhoenix Castle
TuesdayApe City
WednesdayDesert City
ThursdayBird Island
The pole has 20,000,000 HP. The holding guild’s leader can pour guild fund into it to heal it back at 10 HP per silver.
Damage pays while you deal it: 2% of what you hit the pole for moves out of the holding guild’s fund and into yours, and 1% lands in your own guild donation.
NEXT ONE IN
★ WHAT THE WINNER GETS
The guild with the most damage on the pole when it falls
Taking the city
Ownership of the city until the next war10% of the losing guild’s fund
Announced server-wide the moment the pole drops.
🛡
Guild WarGuild
The whole weekend, for the Guild Map itself.

The big one. From Saturday afternoon to Sunday evening the Guild Map is open and the WhiteGate pole is fair game the entire time. Whoever holds it when it finally falls owns the Guild Map, the teleporter network, and the right to buy the Guild Beast.

When Saturday 14:00 → Sunday 20:00
Where The Guild Map — the WhiteGate pole
Bring A guild
Same pole rules as a City War: 20,000,000 HP, healable with guild fund at 10 HP per silver, 2% of your damage skimmed off the holder’s fund and 1% into your donation.
The pole can change hands any number of times across the weekend — only the last capture counts. See Guild War Ends below.
Holding the map costs 10,000 silver a day in teleporter upkeep, taken from the guild fund.
Losing the pole also voids the Guild Beast purchase — the new owner has to buy it again.
NEXT ONE IN
★ WHAT THE WINNER GETS
The guild with the most damage on the pole when it falls
Taking the Guild Map
Ownership of the Guild Map10% of the losing guild’s fundThe four Guild TeleportersThe right to buy the Guild Beast for 500,000 guild fund
👑
Guild War EndsGuild
The buzzer. Whoever holds the pole here holds the map all week.

This is the moment the weekend is actually fought over. The WhiteGate pole can be taken and retaken all through the war, and none of it sticks — only the guild holding it when the horn sounds on Sunday keeps the Guild Map. A pole captured at 19:59 wins the week; a pole lost at 19:59 loses it. Every attack on the map stops the instant the war closes.

When Every Sunday · 20:00
Where The Guild Map — the WhiteGate pole
Bring Be the guild holding the pole when the clock runs out
The winning guild is announced server-wide the second the war closes.
Nothing is settled before this — captures earlier in the weekend only decide who has to defend.
NEXT ONE IN
★ WHAT THE WINNER GETS
The guild holding the WhiteGate pole at 20:00 on Sunday
Owning the Pole
The Guild Map until next SaturdayThe four Guild TeleportersThe right to buy the Guild Beast
Held until the next Guild War opens on Saturday at 14:00.
🐉
Guild BeastGuild
One Dragon Ball a day, for one hour only.

Once the guild holding the Guild Map has paid the Beast Guard, the Guild Beast walks out onto the map every night at 21:00 and stays for an hour. Kill it before 22:00 and it drops a Dragon Ball — one a day, no more.

When Every day · 21:00 – 22:00
Where The Guild Map at (86, 78) — the Beast Guard announces it from 20:57
Bring The Guild War holders must have bought the beast for 500,000 guild fund
If nobody kills it by 22:00 the beast simply leaves. It does not carry over.
NEXT ONE IN
★ WHAT THE WINNER GETS
Whoever kills the beast before 22:00
Killing the beast
A Dragon Ball
It only drops one Dragon Ball per day.

Times follow the game server's clock, which runs on UTC.