Wikiโ€บGame Infoโ€บChanges From Retail

Changes From Retail

The gameplay changes that set Conquer Odyssey apart


Conquer Odyssey is a classic x1 server, but it is not a carbon copy of retail. These are the deliberate gameplay differences.

SKILLS & CLASSES

โ—†Warriors and Trojans can pick which passive 2H skill to learn at Birth Village.
โ—†Scatter is now a level 15 skill (retail is 23).
โ†ณBlame sky for it not being level 1.
โ—†Weapon passives and Scatter now award a small amount of weapon proficiency. This does not scale with the number of monsters you attacked.
โ—†Earrings are Taoist only.
โ†ณEach class has a hair-blocking helmet and a non-hair-blocking helmet.
โ—†Daggers are now Archer only
โ†ณGives archers a melee weapon to use
ITEMS & BOXES

โ—†MeteorBox and DBBox are now added. Each holds 10 scrolls, for a total of 100 in a single item.
โ—†Gem scrolls and boxes are now added too.
โ—†Right click to pack Meteor and DB (not gems).
โ—†Tortoise gems are disabled โ€” there is no way to get them.
โ—†You cannot upgrade worn items in the market if the next upgrade would be unable to be worn (for example: missing attribute points).
BOSSES โ€” GANO & TITAN

โ—†Gano and Titan broadcast their location on spawn.
โ—†Gano and Titan broadcast who killed them on death, and whether they were rewarded โ€” only to players in AC or PC.
โ—†Gano/Titan have increased drop rates compared to retail.
โ—†Gano no longer spawns in a single location in the forest โ€” it now randomly spawns around the map.
โ—†Titan spawns in a new STATIC location.
โ—†Titan now spawns at xx:45. This splits up the spawns so there is one every 30 minutes.
WORLD & PROGRESSION

โ—†Spawns are upgraded and in different locations.
โ—†Everyone gets drop notifications for free (no VIP needed).
โ—†Monster spawns are increased
โ†ณFind spawn locations in the wiki